WaveBird
Before You Play:
Wave Bird is a casual game inspired by Flappy Bird. This game is part of my personal project.
How to Play:
Tap to make the bird flap its wings and rise into the air. Avoid hitting pipes by navigating through the gaps. The more pipes you pass, the higher your score. Keep flapping to stay in the air and make sure to time your taps just right!
- Flap: Tap any key or click to make the bird flap.
- Objective: Pass through as many pipes as you can without crashing.
- Goal: Try to get the highest score possible!
Credits for Assets:
Bird : freepik
Background : freepik
Pipes : freepik
Devlog:
Hello, fellow gamers and developers. After creating my first game, I feel more inspired than ever to dive deeper into game development and continue learning. This project is part of that exciting journey, where I'm exploring new functionalities and expanding my skills in Unity.
Project Takeaways:
- OnCollisionEnter2D: Implemented for detecting collisions between objects.
- OnTriggerEnter2D: Used for triggering interactions without physical collisions.
- Audio Management: Seamlessly managed audio across scenes with proper triggers.
- Infinite Gameplay: Designed mechanics for endless game progression.
- Rigid bodies and Colliders: Utilized for physics-based interactions and object behavior.
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